viewmodel_offset_x
Weapon position left/right.
- Affects
- Viewmodel
- Type
- float
- Values
- From -2 to 2.5.
Setting it
In the console, or on its own line in an autoexec.cfg:
viewmodel_offset_x "2.5"Change it with the converter, or read what your own config already sets by dropping it into the converter.
Settings next to this one
viewmodel_offset_yWeapon position forward/back.viewmodel_offset_zWeapon position up/down.cl_prefer_lefthandedHold weapons in the left hand by default. H, or the switchhands command, swaps hands for the moment.cl_righthandCS:GO's right-hand setting. Gone from CS2; the meaning is inverted in its replacement, so cl_righthand 0 is cl_prefer_lefthanded true.viewmodel_fovField of view of your own weapon. Higher pulls it further away.viewmodel_presetposPreset weapon position: 1 desktop, 2 couch, 3 classic. Overrides the offsets.